Earquake
  • Home
  •       About Me
  •       Studio
  •       Contact
Facebook Linked In Vimeo
GSD_Header

Game Sound Demo

 

Click on the picture to hear a compilation of game sound effects I made for various projects. The sounds were created using a combination of my own recorded samples, processed library samples, my (heavily processed) voice and synthesizer elements.

MusicHeader

Music

Although not specialized in music composing, I can make a decent little tune or two. Listen to some examples below.

GRIM_Header

GRIM

GRIM is an ambitious free to play first person shooter project made by More Polygons, using the Unreal 3 engine .This game strives to set an example of what small teams can offer the game industry on a AAA-quality level.

All sound effects in the game were designed and created by me including gunshots, environmental sounds, explosions, interface, footsteps etc.

SoundDemoHeader

Earquake Sound Demo

Click the picture to hear a small selection of field recordings I did and sounds I created for various projects (or just for fun).

HV_Header02

Hyundai Commercial

Viral commercial for the new Hyundai Veloster.

Contributions to the project:

- Sound Design

- Dialog Edit

The commercial, which got banned from TV, got more than 1 million views on the web in just a few days.

SVOHeader

Spion van Oranje

“Spion van Oranje” (spy of orange) is a Dutch feature film, released in 2009. Directed by Tim Oliehoek.

My main activity on this project was doing the foley editing, but I made contributions to the sound design as well.

GatlingGearsHeader

Gatling Gears

A twin-stick top-down shooter for Xbox LIVE, PlayStation Network, and PC.

- Sound design; creating sound effects using Pro Tools, and implementing them into Vanguards own game engine, “Blue”. My work included programming my own sound objects to create a believable ambient world, interface sounds, destruction events and some enemy sounds.

- Music editing; Creating seamless looping music files and incorporate them in the engine, cueing them in the game at key points in the levels.

 

9CSTRM_Header

“9″ Sound Remake

As my graduation project I chose to completely remake a soundtrack for the short animation “9″ by Shane Acker, including music editing (using existing music scores).

This remake is intended for demonstration purposes only, all rights reserved to Shane Acker. Music rights reserved to Danny Elfman / Deborah Lurie

VLF_Header

Viva la Fons!

“Viva la fons!” is a short movie that was shown 5 times on the Netherlands Film Festival 2010, and was nominated for the NVS Producers Award.

My contributions to the project:

- Sound Design
- Dialog Edit
- Foley
- Mix

Select a category below:

RoyalQuestHeader Games
SDACSHeader Animations & Film
MusicHeader Music
G&GShop01Header Commercial & Corporate

Copyright Earquake Sound Design - All Rights Reserved