The philosophy of this game is ‘play’ in its purest form. Remember when you were a kid, making up games and rules all the time? That’s what Autopret is about. Do whatever you want, and have fun doing it. Set goals for yourself and your friends. You’ll be the judge.

My task was to do the sound design for the game, creating ambiences, impact sounds, interface sounds, car engines etc. Fun Fact; The car engines aren’t made up of regular car engine sounds. Instead I edited, combined and tweaked sounds like leaf blowers, sowing machines, chain saws, washing machines and more, to get the playful engine sounds that go well with the visual art style.

Autopret has been backed by Gamefonds and the Creative Industries.